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Basics

Pocket and Storage

How to stash, drop, equip, sell, and recover pocketed items.

Guide 70newUpdated 2026-04-27

Quick Start

  • Equip the Pocket weapon.
  • Primary fire pockets a valid looked-at target.
  • Secondary fire opens the pocket menu.
  • Reload quick-drops the newest stored item.
  • You can also use /pocket, /stash, /pocketlist, and /pocketdrop.

Details

  • The server validates every pocket action.
  • Pocket supports selected weapons, shipments, drug product, mining stacks, fuel cans, boards, and upgrade parts.
  • Some items can be equipped from pocket. Others must be dropped first.
  • Stackable items can merge instead of taking a new slot.
  • Law and organization storage use shared-pocket rules when available.

Gotchas

  • Pocket capacity is limited.
  • You cannot pocket another player's protected shipment.
  • Shipments and product are not normal weapons.
  • Some items refuse pocketing while active, occupied, owned by someone else, or invalid.