Quick Start
- Open Tab, then Skills.
- Earn Skill XP through roleplay activities.
- Level up to gain skill points.
- Spend points on ranks in skill trees.
- Hover or click a skill node to read what it does.
Details
- Skills are grouped into categories like Citizen, Labor, Entrepreneur, Criminal, Law, Combat, and Vehicle.
- Bonuses are server-authoritative and applied by gameplay systems.
- Many bonuses are tagged to specific sources, machines, jobs, or item kinds.
- Citizen finance skills can improve salary, taxable income, banking XP, and bank interest payouts.
- Respec rules let you adjust builds when allowed.
- Fair-play systems can grant XP but skills do not change casino, coinflip, or lootbox odds.
Gotchas
- A locked node needs level, prerequisite, or point requirements.
- Skill bonuses are capped by policy helpers.
- XP sources can have anti-farm limits.
- UI descriptions may show planned hooks only after the implementation is live.
