Quick Start
- Switch to Weed Grower.
- Buy pots, lamps, and strain supplies from the shop.
- Place plants in a safe base.
- Use the watering can when plants need care.
- Harvest product and sell it to the weed buyer when ready.
Details
- Strains and equipment are asset-backed and can have different growth or value behavior.
- Lamps and pots are owned entities.
- Weed product can be packaged, pocketed, and sold through supported flows.
- Skills can improve production-related gameplay when those hooks are active.
- The buyer NPC and waypoints help complete the loop.
Gotchas
- Growing in public invites theft and police attention.
- Job changes can affect job-scoped equipment.
- Plants can be blocked by bad placement or missing support.
- Do not confuse Weed Grower with Meth Alchemist; they are separate roles.
